Type, brand, brand. How can I talk about the brand without mentioning how strong its POS is in ARAM.
The brand is a long-term support specialist that can wreak havoc, surprise enemies, and permanently damage parts of the team.
With a winner like Pyke aram, Malphite or Song, your teammates will say, “Don’t get together! Don’t get together!” as Brand fires enemies Blaze Brand hits 3 times, causing fires to spread among other enemies.
If enemy players do not come out of Blaze 3’s collection, enemies have a ring around them, there is a risk that Blaze (passive) will explode on them and give them a collection. Combined with the brand’s latest pyroclasm, it’s a fireball that goes from enemy to enemy 4 times, so adding a Blaze (passive) ball should not be difficult.
If players can surprise enemy winners before opening Pyroclasm, this would be great, because Pyroclasm can use as many Blaze (passive) sets as possible.
Brand’s Q, Sear is a long fight that may surprise enemies affecting Blaze (passive).
Players will always use V, Fire Pillar, because when it gets cold, Fire Pillar is a major AOE destroyer that can be used to kill minions and destroy enemies on a regular basis .
Brand’s E, Conflagration, can fire enemy winners, and AoE can destroy if enemies already have fire (passing).
As a summary, Brand has many combos, but brand aram player want to focus on creating Blaze (passive) sets against enemy enemies using their power.
The score can surprise enemy winners quickly by using Sear (Q) immediately to fire (E) or use fire (W) when Pillar Fire (W) deals major damage in AoE. The final pyroclasm (R) of the brand can be played anywhere around, but players should always use pyroclasm (R) when all the winners have come together.
SUMMONER spells: fire, cure or fire (depending on preference)
RUNES: dark harvest, cheap shooting, eye pack, best hunter // team Manaflow and Transcendence
Quick support: W, E, Q
First purchase: Lost part
Legal rules: Echo of Luden, Professional Shoes, The Wand of Ages, Liandri’s Suffering, Crystal Wand of Riali, Morellonomekon
SUMMONER IMULS for seals on ARAM
With the exception of Brand’s Sear (W), Brand was unable to escape as a winner and relied on his teammates to avoid difficult situations.
Gamers want to get Flash as one of their calls, because the loss of damage to the brand can have a huge impact on the amount of damage done as a whole.
In many cases, players will want to use Flash Defender when playing as a brand, because Brand strength lasts longer. The only situation I can see players using Flash playing Flash properly is when they have Pyroclasm (R) cooling time. Otherwise, going to war is your best option.
Athletes who fear standing up and injuring themselves should continue to receive treatment.
The solution not only provides players with a healthy health component, but also runs to help payers to escape the battle or even reach a runaway enemy winner who is ready to take action ubi.
Treating illness when calling a brand is your best safety option.
When playing, players can focus on repairing the damage, because none of the brand’s capabilities focus on healing or defending.
Brand players may well accept Ignite as one of their calling, while Ignite does further damage as well as Brand’s Blaze (passive).
Ignite helps to protect the enemy, but players must be close enemies if they hope to use Ignite.
RUNE diagram for marking on ARAM
This brand is played by Veigar, Morgana, Twisted Fate, Heimerdinger, Karthus, Anivia, Teemo, Zyra, Soraka, Ziggs, AP Miss Fortune and many other professionals like Malzahar, where he rules.